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Sound Design Demo Reel

Project type

Demo Reel

Date

June 2026

Location

Gresham, Oregon

This video is a compilation of three sound redesigns that I have worked on. The first video included a slush sound to emulate the slime of the caterpillar. I automated the volume and panning for the dragonfly flying across the screen to compliment distance and direction of the flight path. Multiple sound layers were used for the vortex with modulations used such as phaser for presence. The second clip used phaser and reverb for a lot of the sounds for the transformations. I used an electric motor sound for the drill and used pitch shift to make the frequency higher to replicate a smaller motor running at a high rpm. The third clip also used pitch shift to make the voice of the wolf sound lower and skeleton higher. The waterfall was panned more towards the right for placement. EQ was used for the swinging of the weapons to replicate the weight of the weapons used as they were slashing through the air. Thank you for watching.

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